The Evolution of Visual Storytelling
Barry Pousman
Lessons
Introduction to Workshop
03:36 2What is VR? What is 360?
03:37 3The History of VR Technology
08:16 4The Evolution of Visual Storytelling
04:07 5Ways to Use VR
11:36 6VR/360 Gear Overview
04:23 7VR/360 Cameras
22:03 8VR/360 Microphones
03:49Other VR/360 Accessories
13:45 10How to Plan Your 360 Shoot
04:15 11360 Studio Shooting Demo
11:19 12Camera Placement & Actor Blocking
04:27 13360 Shooting In The Field Part 1
14:53 14360 Shooting In The Field Part 2
18:55 15Post-Production Part 1
32:34 16Post Production Part 2
21:27 17360 Distribution & Marketing
05:58Lesson Info
The Evolution of Visual Storytelling
So this is the evolution of storytelling. Now, Um, storytelling has been around for a long time. Visual storytelling has been around for a long time. Cave paintings, Of course. We told the dramas of humans and animals. Then we had a time when all of our paintings appeared flat. Right? Um, very little perspective going on. It was sort of a flat scene, and eventually our painters realized, Wow, we can make paintings. I mean, this is practically a photograph. Right? Um Then first photographs come out. Now, all of a sudden, we're taking this shot. You know, it takes minutes and minutes and minutes to get this shot because all that light has to pour into the camera for them to get one frame out of it. Okay? And on, Actually, when they took this shot, the cars were going by so fast, and the camera was this was the shot got exposed for so long that the cars disappeared right in the bottom left hand corner. You can see two men having conversation. They stuck around in this. They made it into t...
he frame because they were standing still long enough. Okay. And similarly, we've involved right we've adapted. We said, OK, we're gonna keep evolving this visual storytelling medium. Now we can do the same thing, but we do it intentionally. We know that our shutters air fast that are, you know, we can receive a lot of light and our cameras. Um, so now we can play with that, we can use sort of glitch art. We confined opportunities where the limitations of our camera, where opening the shutter for longer periods of time, allows us toe have fun and create art. And and so back to the time when we were first inventing photography. Then we realized, What if we took all these photos? One photo after the next We took a lot of photos and instead of putting, taking a lot of time to make one frame, we're gonna take that same amount of time and make a lot of frames and shuffle them like a deck of cards. And so we started motion pictures. And when we started that you can see in this photo that there's only one camera right? This is a play that's being taped with one camera and and what, you know, it's sort of like how movies involved, right? They start off as recordings of plays and eventually realize, Oh, I can have cutaways. We can have close ups. Um, you know, here's a Here's an ad about the forthcoming television revolution. Okay. This is, um this is a groundbreaking time. This is a time when, um when radio programs, radio companies had to convince America how to convince their audiences to transition to this new box they didn't know how to use it was totally different than anything they'd seen before. And sure does seem a lot like an ad you might see from Samsung about their new gear VR today. Um, here's another picture, right. We we wanted to make that TV. And so we stuck one camera on a band and that waas how we made TV. And then we realized we could have two cameras. We could have close ups. We could have conversations with the language of our medium, right. We're gonna leverage the power of our medium. What's unique about this new medium is that you can have cutaways unlike a play. Great. Um, here is sort of the evolution now, right? Well, now we have 23 cameras, a field of lights in the air, um, sets for days. Uh, you know, hair and makeup and a giant crew and and and all that goes into that. And then, of course, now everyone's got phones. We can. We're our own movie studios, walking around with us every day with our pockets, right? And now, finally, we can put our little phone, movie studio and movie theater into a tiny little headset and strapped the headset on your face, and all of a sudden, uh, were at the movies.
Class Materials
Ratings and Reviews
user-5f6365
Great content! Great overview on storytelling and an intro to 360.
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