Course Introduction
James Patrick
Lessons
Course Introduction
04:57 2The FM Concept
09:50 3Operator Fundamentals
10:16 4FM Pro Tips
11:14 5Classic Subtractive Techniques
08:15 6FM Monophonic Bass
11:32 7FM Polyphonic Leads
18:49 8Drum and Percussion Overview
11:26Lesson Info
Course Introduction
Hey, what's up, James Patrick dig in here and the able to operator course that Slam Academy. This is the most in depth investigation available of the super powerful Swiss Army knife of synthesizers, primarily an FM synthesizer, which will dig into conceptually. But it's also just a multi mode, multi purpose kind of jack of all trades sound design tool. First, we're going to start off on the course by looking through all of the primary concepts and kind of nuts and bolts of the language to make sure we know how to assemble the sounds that were imagining. But then also, we're gonna get into some practical demonstrations and experience creating our own drum sounds, lead sounds, bass sounds and evolving modulating pads and stuff. Um, I'm in love with the operator, as I can probably speak on behalf of millions of live users worldwide. Let's empower you with those skills to create these kinds of sounds you're imagining, and probably even a bunch of other stuff you're yet to imagine. I just w...
hipped up this sketch here real quick just so we have a little bit of audio here. Toe start, start the course off this all these sounds in here are made and often re sampled down but made with the operator from the beginning. Let's check it out so some percussions and bass and lead some pitch percussions and runs. Paul sounds pretty easily executed and created within the operator and really looking forward to going over those details with you for the first video exercise here. When I want you to do is this. Go ahead and create a MIDI tracked by hitting Shift Command T and then hit Command F and Typing Operator, a narrow, down and type hit enter that will load the operator to attract. And now all you need to do once you select the operator is hit the letter. Q. That's gonna activate hot swap mode, and it's gonna let you start to kind of sift through all these different presets. What's this? Grab one. No acid base gives us a chance to take a look at the instrument. Take a look at everything that was used unemployed here to create the sound. This is a two oscillator sound. Two carriers, one modulator up here that's turned all the way down. We could turn this out to add more overtones. We also have a filter and LFO and some global controls program down in here for articulation from the keyboard. Not sure what it sounds like. Go ahead and just Army attract to record and plunk a few notes on your Kourtney keyboard or your push you. This is going to give you a chance to kind of listen to Aziz. Turn parameters up and down and tweak these different variables. It's gonna be a little bit of guesswork, since we haven't gone through too much yet. But if it seems a little too mystical hit queue again and then where you can do is hit command F right while you're in hot swap mode and just type in kick operator. Now you have all these operator kicks. Let's just grab one. If it says a D G after the preset, it's a group. If it's is a TV, it's just a single preset for the operator. So this is a group, meaning we've got some nice macro zmapp and we've got a compressor and saturate our loaded up. This is going to be probably a pretty slamming kick drum, and this patch demonstrates a lot of the techniques we've explored or we will be exploring during the drum lesson. We've got fixed mode oscillators. We've got trigger for our envelopes on a more complex algorithm as well for generating more punchy, kind of mono phonic overtones. All right, so when you're all done that you can take it out of hot swap mode by hitting the X they're hitting. Q. And now you have a preset loaded to a track. You might even try double clicking up here to create a clip and make a few sketches. If that's too much for you, though, no sweat. We're gonna go one step at a time methodically through this and before you open up your next video for Part two of level one here, let's go ahead and flip through a few presets and take a look at how the advanced programming at the Mableton base camp eyes executed. Those guys really know how to create the's great patches with these instruments, probably even better than I do. So dig through those and I look forward to catching up with you at our upcoming videos
Ratings and Reviews
a Creativelive Student
People complain about Abletons "uninspiring" synth presets, and Operators businesslike interface doesn't scream "fun". It is however, an insanely fun and powerful instrument once you get your head around it. This class is perfectly formulated to turn anyone into an FM super-ninja in no time. It starts with the basics - perfectly explained, and delves deeper at a nice pace. I've been using Operator for years but still picked up a few tips in the later lessons. Taking this class will empower you to stop worrying about having the latest, greatest third party VST. Operator is a beastly synth. I rarely use any other synth because of the sheer sonic capability, and tight integration with Live.