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Rendering Trees

Lesson 86 from: Adobe Photoshop CC Bootcamp

Blake Rudis

Rendering Trees

Lesson 86 from: Adobe Photoshop CC Bootcamp

Blake Rudis

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Lesson Info

86. Rendering Trees

Lessons

Class Trailer
1

Bootcamp Introduction

16:22
2

The Bridge Interface

13:33
3

Setting up Bridge

06:55
4

Overview of Bridge

11:29
5

Practical Application of Bridge

27:56
6

Introduction to Raw Editing

11:00
7

Setting up ACR Preferences & Interface

07:39
8

Global Tools Part 1

16:44
9

Global Tools Part 2

20:01
10

Local Tools

22:56
11

Introduction to the Photoshop Interface

07:13
12

Toolbars, Menus and Windows

25:07
13

Setup and Interface

11:48
14

Adobe Libraries

05:57
15

Saving Files

07:39
16

Introduction to Cropping

12:10
17

Cropping for Composition in ACR

04:44
18

Cropping for Composition in Photoshop

12:40
19

Cropping for the Subject in Post

03:25
20

Cropping for Print

07:34
21

Perspective Cropping in Photoshop

07:11
22

Introduction to Layers

08:42
23

Vector & Raster Layers Basics

05:05
24

Adjustment Layers in Photoshop

27:35
25

Organizing and Managing Layers

15:35
26

Introduction to Layer Tools and Blend Modes

21:34
27

Screen and Multiply and Overlay

09:15
28

Soft Light Blend Mode

07:34
29

Color and Luminosity Blend Modes

12:47
30

Color Burn and Color Dodge Blend Modes

07:43
31

Introduction to Layer Styles

11:43
32

Practical Application: Layer Tools

13:06
33

Introduction to Masks and Brushes

04:43
34

Brush Basics

09:22
35

Custom Brushes

04:01
36

Brush Mask: Vignettes

06:58
37

Brush Mask: Curves Dodge & Burn

06:53
38

Brush Mask: Hue & Saturation

07:52
39

Mask Groups

05:52
40

Clipping Masks

04:11
41

Masking in Adobe Camera Raw

07:06
42

Practical Applications: Masks

14:03
43

Introduction to Selections

05:42
44

Basic Selection Tools

17:41
45

The Pen Tool

11:56
46

Masks from Selections

04:22
47

Selecting Subjects and Masking

07:11
48

Color Range Mask

17:35
49

Luminosity Masks Basics

12:00
50

Introduction to Cleanup Tools

07:02
51

Adobe Camera Raw

10:16
52

Healing and Spot Healing Brush

14:56
53

The Clone Stamp Tool

10:20
54

The Patch Tool

06:38
55

Content Aware Move Tool

04:56
56

Content Aware Fill

06:46
57

Custom Cleanup Selections

15:42
58

Introduction to Shapes and Text

13:46
59

Text Basics

15:57
60

Shape Basics

07:00
61

Adding Text to Pictures

09:46
62

Custom Water Marks

14:05
63

Introduction to Smart Objects

04:37
64

Smart Object Basics

09:13
65

Smart Objects and Filters

09:05
66

Smart Objects and Image Transformation

10:57
67

Smart Objects and Album Layouts

11:40
68

Smart Objects and Composites

10:47
69

Introduction to Image Transforming

04:34
70

ACR and Lens Correction

09:45
71

Photoshop and Lens Correction

14:26
72

The Warp Tool

11:16
73

Perspective Transformations

20:33
74

Introduction to Actions in Photoshop

09:27
75

Introduction to the Actions Panel Interface

05:06
76

Making Your First Action

03:49
77

Modifying Actions After You Record Them

11:38
78

Adding Stops to Actions

04:01
79

Conditional Actions

07:36
80

Actions that Communicate

25:26
81

Introduction to Filters

04:38
82

ACR as a Filter

09:20
83

Helpful Artistic Filters

17:08
84

Helpful Practical Filters

07:08
85

Sharpening with Filters

07:32
86

Rendering Trees

08:20
87

The Oil Paint and Add Noise Filters

15:08
88

Introduction to Editing Video

06:20
89

Timeline for Video

08:15
90

Cropping Video

03:34
91

Adjustment Layers and Video

05:25
92

Building Lookup Tables

07:00
93

Layers, Masking Video & Working with Type

15:11
94

ACR to Edit Video

06:10
95

Animated Gifs

11:39
96

Introduction to Creative Effects

06:08
97

Black, White, and Monochrome

18:05
98

Matte and Cinematic Effects

08:23
99

Gradient Maps and Solid Color Grades

12:20
100

Gradients

04:21
101

Glow and Haze

10:23
102

Introduction to Natural Retouching

05:33
103

Brightening Teeth

10:25
104

Clean Up with the Clone Stamp Tool

08:07
105

Cleaning and Brightening Eyes

16:58
106

Advanced Clean Up Techniques

24:47
107

Introduction to Portrait Workflow & Bridge Organization

14:47
108

ACR for Portraits Pre-Edits

21:27
109

Portrait Workflow Techniques

18:46
110

Introduction to Landscape Workflow & Bridge Organization

12:17
111

Landscape Workflow Techniques

37:36
112

Introduction to Compositing & Bridge

06:59
113

Composite Workflow Techniques

34:01
114

Landscape Composite Projects

24:14
115

Bonus: Rothko and Workspace

05:15
116

Bonus: Adding Textures to Photos

07:05
117

Bonus: The Mask (Extras)

05:18
118

Bonus: The Color Range Mask in ACR

04:54

Lesson Info

Rendering Trees

So when we look at this photograph here. This was a photograph I took in a place called Grinter Farm. There is like, I don't even know, how many acres of sunflowers. It's unbelievable. I go there every September with one of my photo buddies in Kansas. It's just littered like from here all the way back to here and then beyond that. That's all sunflowers. It's epic. But, look at the tree back there. It's gross, it's not very epic. It needs some pruning. It needs some trimming. So what I did with this image is I made a color fill back there to fill in that area. I used data that was all over the image. You can say I used parts of this side, pulled it over here, used some of this color, dropped it over there. To cover up this tree. And then I went into Photoshop and I rendered my own. To make it a little bit more a beautiful tree that would be there instead of the tree that was there before. Which is just gnarly. And it makes world of difference. If you see the whole, I'm giving you a litt...

le small kind of thumbnail of this 'cause this is one of my portfolio images that I really really treasure. So I'm not going to give you the whole thing 'cause then, you know, whatever you would do with it. Print it, steal it, call it your own. Just kidding. I'm giving you a very small snippet of this but the larger image is available on my 500px portfolio. You can see the whole image, it just looks great with that rendered tree in the background. You can practically, you can use even the tree rendering as a very practical application if it's used successfully. So to render a tree, I'm just going to add a new layer. I'm going to go to filter, I'm going to go to render, and I'm going to go to tree. Picture frames and flames, I just kind of stay away from them. The flames look like motorcycle flames, you know? Like the ones that they print the stickers on. Yeah, just doesn't look that great. But rendering trees you get access, you could be like a green thumb in Photoshop. You get access to all kinds of different trees. So here's an oak. You want a redwood? OK, we can put a redwood in Kansas City. Why not? You kinda have to know the area you're in in order to put the tree in there. Maple works out pretty well, we've got a lot of maple trees around there. Maple tree works very well especially if we're doing things like silhouetting and things like that. You have to kind of assess where you're going to put it. Where the light source is coming from and where you want it to be. So for me, this light source being on this side is probably not gonna be good idea. But that's why we have our light source here, the light direction. If I move this over the light starts to change on that tree. If I bring it over to this side, the light will hit from this side of the tree. And if I look at the amount of leaves that are on that tree. Is it fall? Or is it more like our flourishing summers where you can't see anything through trees? Let's go somewhere right in between. We want to see some branches in there. Leaf size, how big are those leaves that are on that tree? Go right about there. That should work. The branches height? How high do the branches come up? (laughter) Again, it's not Dr. Seuss, it's Kansas City, so we'll just drop this down a little bit. Down to about here. And then the branch thickness will also cover basically the trunk thickness as well. So something like this is going to be a little too thick for a tree that's going to be that small. Put that right down there and we're good to go. Maybe right about there we'd be good to go. Now the shapes. The shape of the leaves, the shape of the tree. Move this over and it's going to start changing the shape and altering the shape of that tree. Even down to the branches dangling down there. This is crazy. You can randomize the shapes. You know it just kind of randomly makes a random selection for you. Move this over. If you press the randomized shapes you're getting whatever it gives you. You can make your own arrangement by pressing down here. If you turn default leaves off. You can add what types of leaves you want to that tree. So you want a maple tree that has palm trees leaves, cool. I'm just going to put default leaves 'cause it's a maple tree. And our advanced settings, you can adjust the tilt of the camera. You can use your own custom color for the leaves. Maybe I want it to be autumn. Now the leaves are autumn colored. I can use my own color for the branches. I want those branches to be... Actually you know what I'm going to do? I'm going to use a custom color for this. For some reason it's not showing a preview here, it usually would but that's OK. It's probably has something to do with my video card. I'm going to make these a darker color. Darker green. The reason why I'm doing this is I want this to look like a silhouette back there. I want it to look a little bit darker. So something like that would be fine. You can adjust the shading that happens on those leaves. So if that regular shading they have there doesn't look right then you can adjust these settings and enhance the contrast of those leaves. The lightness to darkness between the leaves. The flat shading of the branches. Leaves rotation. I mean there's all kinds of things you can do with rendering these trees. So I'm just going to press OK on this. And it's going to render a big tree. It's going to be very big for your canvas. And that's OK, we have command and control T, we can press shift and alt. That will make it small from the center. And we can put that tree somewhere in the background, like right there. Press enter and zoom in back there 'cause now what we need to do is brush with a mask. Press B for our brush tool. Make that smaller and then just TSH TSH TSH TSH. You gotta make noise when you do it to, part of it. (laughter) And there we go. If it doesn't quite fit the way you want it to, shockingly enough if you drop the opacity here, it will start to kind of blend in a little bit better. This seems counterintuitive that you would drop the opacity of that tree to see what's happening underneath it but it does start to blend in a little bit better. And here we have everything that applies now to all of our other layers like clipping masks, or any other effects that we want to do this, we can stack right on to the top of this. So if I liked what Photoshop gave me from the tree that I rendered but it's not exactly what I want, I can make a curves adjustment layer on top of it. Press alt or option, click in between, and now I can alter the look of that tree with the curves adjustment layer. Make it look darker so it looks more like a silhouette with just a very little bit of that color shining through back there. About right there. That opacity is a little high. Drop the opacity again to blend in a little bit better. And there we have successfully rendered a tree that actually looks pretty darn good. The stem of it might be a little bit too high, the trunk might be a little bit too high. If we go ahead and move that tree down. Press V for the move tool. And just press the down arrow, until it gets right about there. Then we brush on there. Control and space bar to zoom in. That's probably a little bit more accurate to what we would see from that far away of a distance. So you can legitimately render a tree in your images is what I'm getting at here. You have to be pretty smart about it. You can't do it all the time. You've got to assess the situation and after you've assessed the situation decide whether the tree that you added is better than the one that was there before. And did you add the same type of tree. Because as I've said before, and if you need justification for this, technically speaking, if I went out to Grinter's Farm with a set of hedge trimmers that I could maybe clean up his tree for him, and then go back and take my picture. But I don't have that ability. And I wouldn't want to it's a big tree.

Class Materials

Bonus Materials with Purchase

Photoshop Bootcamp Plug-In
Textures
Clouds
Painted Backgrounds
1 – Intro to Photoshop Bootcamp
6 – Intro to Raw Editing.zip
11 – Interface and Setup
16 – Intro to Cropping and Composition.zip
22 – Intro to Layers.zip
26 – Intro to Layer Tools.zip
43 – Intro to Selections.zip
50 – Intro to Cleanup Tools.zip
58 – Intro to Shapes and Text.zip
63 – Intro to Smart Objects.zip
69 – Intro to Image Transforming.zip
74 – Intro to Actions.zip
81 – Filters.zip
88 – Intro to Editing Video.zip
96 – Custom Effects.zip
102 – Natural Retouching.zip
107 – Intro to Portrait Workflow.pdf
110 – Intro to Landscape Workflow.zip
112 – Intro to Compositing.zip
115 – Rothko and Interfaces (Bonus Video).zip
33 – Intro to Masks and Brushes.zip
106 - Frequency Separation.zip

Ratings and Reviews

Robert Andrews
 

Blake Rudis is the absolute best in teaching photoshop. His knowledge and how he presents the instruction is clear and concise - there is NO ONE BETTER. Yes, his classes require some basic skills, and maybe I'd organize the order of (or group) the classes in a different order, but, let me be clear - if anyone is to be successful or famous in the Photoshop world, it should be Blake Rudis. I strongly recommend his teaching. I started photography and post processing in 2018, and because of this class, I'm know what Im doing. The energy you get when you create something beautiful is profound, it makes you bounce out of bed (at 4AM) like a 5 year old, to go create. It's a great ride! Thanks Blake, & Thanks Creative live.

a Creativelive Student
 

Amazing course, but don't be fooled into thinking this is a beginner's course for photographers. The problem isn't Blake's explanations; they're top. The problem is the vast scope of this course and the order in which the topics are presented. Take layers for example. When I was first learning Photoshop (back when we learned from books), I found I learned little or nothing from, for example, books that covered layers before they covered how to improve/process photographs. These books taught me how to organize, move, and link layers before they showed me what a layer was actually for. Those books tended to teach me everything there is to know about layers (types of layers, how to organize them, how to move them, how to move them two at a time, how to move them two at a time even if there are other layers between the two you're interested in, useful troubleshooting tips, etc. ) all before I even know (from a photographer's point of view) what it is the things actually do. The examples of organizing, linking, and moving mean everything for graphic designers from Day One, but for photographers not so much. Blake does the same thing as those books. Topics he covers extremely early demand a lot of theoretical imagination for a photographer who doesn't already know quite a bit about what he is talking about. Learning about abstract things first and concrete things later only makes PS that much harder to understand. If you AREN'T a beginner, however, this course is amazing. I thought it would be like an Army Bootcamp, taking you from zero and building you into a fit, competent Photoshop grunt. Now I think it's more like Army Bootcamp for high school varsity jocks. It isn't going to take you from the beginning, but the amount you'll get out of it is nonetheless more than your brain can imagine. I've been using PS for years to improve my photographs, and even to create the odd artistic composite or two. The amount I've learned in the first week is amazing, and every day I learn something -- more like many things -- which I immediately implement to improve my productivity and/or widen the horizons of what I can achieve. If you ARE a photographer who's a Photoshop beginner, I'd take very seriously the advice Blake gives in the introduction: Watch one lesson, and practice the skills and principles you learn in that one lesson for two weeks. THEN watch the next lesson. You can't do that of course without buying the course, so it's up to you to decide whether you'd like to learn Photoshop and master Photoshop all from the same course. Learning it first and mastering it later will cost more money, but I think you'll understand everything better and have a much more enjoyable ride in the process. As for me? I'm going to have to find the money to buy this course. There is simply way too much content in each lesson for me to try to take on all at once, but on the other hand I don't want to miss anything at all that he has to share.

Esther Gambrell
 

WOW!!! I've been purchasing CL classes for several years now and have watched HOURS of "How-To Photoshop" classes, but this is the first one I've actually purchased because of the AWESOME BONUS content!!! SERIOUSLY??!!?!? A PLUG-IN??? But not only that, Blake is SO easy to understand, and he breaks down concepts in different ways to connect with different people's learning styles. I REALLY appreciated this approach because I am a LEFT-BRAINED creative that has an engineering background, so I really connected to what Blake was saying. THANK YOU FOR THAT! There are TONS of Photoshop courses out there, but I found this one to be the most helpful in they way Blake teaches concepts so that you know WHY you're doing what your doing. I feel like he taught me how to fish with Photoshop to feed me for a lifetime instead of just giving me a fish to feed me for one day. This is the BEST overall PS course out there!!! Thank you!!!!

Student Work

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