Rigging Your Character
Philip Ebiner
Lessons
Class Updates & My Favorite CC 2020 Updates
06:22 2Understand the After Effects Workspace
05:39 3Starting a New Composition
08:15 4CC 2018 Update - Starting a New Composition from Footage
01:55 5Adding Media to Your Project and the Timeline
05:08 6Using the Basic After Effects Tools
10:20Create a Perfect Circle, Alignment, and Shape Colors
03:04 8Working in the Timeline
10:59 9Layer Properties
08:57 10Quiz: After Effects Basics
11Animating in After Effects
07:35 12Position, Scale, and Rotation Animations
05:17 13Tips to Make Your Animations Look More Nautral
04:21 14Using the Graph Editor
05:32 15Challenge - Bouncing Ball
01:01 16Solution - Bouncing Ball
13:00 17Quiz: Animating with Keyframes
18Working with Solid Layers and the Ken Burns Effects
07:07 19Working with Shape Layers, Strokes, and Paths
06:24 20Adding Layer Styles like Drop Shadow, Bevel, and Gradients
03:44 21Shape Effects - Trim Path Animations, Wiggle, and Zig Zag
05:54 22Quiz: Shapes and Solid Layers
23Track Matte Animations - Make Layers Appear and Disappear
08:37 24Using Pre-Compositions to Group Layers
05:34 25Easily Reverse Complicated Animations
02:14 26Playing with Time
05:54 27Blend Modes
06:05 28Stabilize Shaky Footage
04:04 29CC 2018 Update - Previewing and Favoriting Fonts
00:46 30CC 2019 Update - Responsive Design Time
03:36 31CC 2019 Content Aware Fill
03:55 32CC 2019 Create Motion Graphic Templates
08:37 33Quiz: Important After Effects Skills
34Intro to Motion Graphics Projects
00:53 35Clean Lower Third
09:22 36Logo Reveal Animation Bumper
13:25 37Colorful Transition
16:59 38Text with Mask Path Animation
10:05 39Text Bubble Animation
13:39 40Weather App 1
16:41 41Weather App 2
08:21 42Weather App 3
06:59 43Quiz: Motion Graphics Projects
44Flat Animation Challenge
02:47 45Phil Designs his Flat Animation Scene
01:23 46Animating Fireworks with the Repeater Effect
15:02 47Removing Green Screen Background
06:46 48Adding a Background that Matches the Foreground
07:55 49Adding Motion to a Still Image with the Puppet Tool
06:26 50Adding Movement with the Ripple Effect
06:07 51Quiz: Flat Animation Challenge
52Intro to 3D
10:04 53Swinging 3D Text Animation
12:11 54Build Out Your 3D Composition
05:47 55Animating Our 3D Scene
07:38 56Create Stars in After Effects
05:11 57Quiz: Green Screen (Chromakeying)
58Using the Rotoscope Tool
06:55 59Cleaning Up Your Edges
07:21 60Finishing Our Rotobrush Animation
07:33 61Quiz: 3D Animations and the Camera Tool
62Easy Screen Replacement with Masks
09:56 63Replacing a Screen Version 2
13:49 64Screen Replacement with Mocha
07:13 65CC 2019 Update - Native Mocha AE Plugin
05:08 66Quiz: Rotoscoping
67Using the Puppet Pin Tool
04:33 68Animating Your Puppet Pins
03:04 69Animated Blinking Eyes
08:21 70Adding Perspective with Animated Clouds
07:10 71CC 2018 Update - Advanced Puppet Pin Tool
02:08 72Quiz: Screen Replacements
73Applying Text Animation Presets
05:59 74Create a Page Turn Effect with CC Page Turn
10:05 75Radial and Linear Wipes
03:20 76Color Correction in After Effects
03:33 77CC 2019 Update - Selective Color Adjustments
03:25 78Quiz: Puppet Tool Animations
79Motion Tracking Basics
09:51 80Tracking Text and Visual Effects to Video Clip
06:21 81Tracking Rotation and Scale
11:33 82Adding Details to Our Text
04:04 83Quiz: Motion Tracking
84Intro to Character Animations
01:31 85Design Your Character
14:32 86Rigging Your Character
02:50 87Animating Our Character
09:55 88Adding the Animated Background
09:12 89Adding Details to Character Movement
06:46 90Adding the Paper Cut Out Look
05:29 91Quiz: Character Animations
92Exporting an H264 File from After Effects
07:03 93Exporting from After Effects with a Transparent Background
04:03 94Exporting from After Effects through Adobe Media Encoder
04:40 95CC 2018 Update - Exporting an Animated GIF from Adobe Media Encoder
02:14 96Create an Animated GIF from After Effects CC 2017
07:03 97Audio Tips for After Effects
02:19 98Working with Premiere Pro
05:54 99Quiz: After Effects Workflow & Tips
100Expressions Basics
07:24 101Animate a Flickering Light with Expressions
17:35 102Quiz: Expressions
103Conclusion
00:44 104Final Quiz
Lesson Info
Rigging Your Character
now that we have our design, it's time to rig. And basically what I mean by rigging is putting the anchor points where we want them because if we want to rotate the arm, for example, we wanted to rotate from the shoulder, not right there in the middle of this composition. So for each of these layers, let's add the right anchor points. So with the pan behind tool selected and then selecting any of these layers, find the anchor point and move it around for the torso. We're just gonna put it right in the middle, sort of where his belly button would be for the leg, we're going to put it where the joint would be. So for the leg right up there for the leg left, right there for the arm right right here in the shoulder socket where the arm left, same thing up there for the cape, which we might rotate, we're going to put up here. And actually, now that I think about it, I need to move these, this top part of the cape to the torso because now if I rotate the cape, I don't want to rotate sort of ...
the cape on the shoulders, see that? So let me actually go into the cape, going to the contents take shape too and shape one. So I'm shift clicking both of those and I'm going to cut those so command X. And then I'm going to paste them into the torso which is the actual layer. I want them to be on, paste them and I'll put them Yeah, actually underneath the top layer, so that looks good. Okay, cool. So now if I take my cape and I rotate it just subtly like that, it'll look better with the head. We might do a little bit of nodding action. So let's take the anger point and put it right here at the bottom so his head might move around just a little bit cool. Some people, you know, you might have a separate neck layer and a separate head layer and that way it looks a little bit more natural to, so that's the first thing we're going to do and then next we're going to parent all of our layers to the torso. So if I select all these layers except for the torso, take our pick whip for one of them and then drag it to the torso. All of them are now parented to the torso. So if I move it around it looks good. Even if I take the scale of the torso and drag it up or down, it increases the scale of the rest of the elements just as well. Alright, so for this Larry, now I can delete our superhero draft. We have our character rigged and ready to animate
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