Adding Lights & Casting Shadows Using Photoshop 3D
Daniel Walter Scott
Lesson Info
100. Adding Lights & Casting Shadows Using Photoshop 3D
Lessons
Class Introduction
03:24 2Before you get Started with the Photoshop Advanced Course
01:28 3The Easiest Way in the World to Mask a Person in Adobe Photoshop
24:23 4Class Project - Select Subject
01:41 5Select Mask & Changing a Color using Photoshop - Color Range
10:00 6Using Photoshop Selection to Fix Grass & Sky - Color Range
07:20How to Change the Color of Skin in Photoshop - Color Range
08:05 8How to Create an Ink Splash Image Around Text - Color Range
15:02 9Class Project - Color Range in Adobe Photoshop
01:54 10Mask on a Group Rather than each Layer
11:18 11Advanced Masking using a Channels in Adobe Photoshop
14:14 12Class Project - Channel Mask
01:30 13How to Make Selections in Photoshop Based on the Focus Area
22:53 14Class Project - Focus Area
01:11 15Selection Trick Using the Smudge Tool in Photoshop
04:16 16Future of Selections in Photoshop with Adobe Sneaks
07:04 17Quiz - Selection & Masking
18Advanced Preference Changes for Adobe Photoshop
08:36 19How to Speed up Adobe Photoshop if it’s Running Slow
07:48 20Workflow Tips & Tricks Like a Professional in Photoshop
13:45 21Advanced Layer Tricks in Adobe Photoshop CC
05:58 22Automatically Add a Watermark Text or Logo in Photoshop
08:29 23Batch or Image Process Multiple Images at Once in Photoshop
09:05 24How to put Loads of Images into one Photoshop File Quickly
07:04 25Weird Adobe Photoshop Features & Easter Eggs
06:37 26How to Enlarge Images Without Becoming Blurry in Photoshop
06:57 27How to Fix Blurry Images in Photoshop Using Shake Reductions
08:17 28Advanced Color & Tone Correction Using Levels in Photoshop
06:44 29Advanced Curves in Adobe Photoshop CC
06:34 30Quiz - Fixing Images
31How to Reshape Images Without Distorting in Photoshop Content Aware Scale
09:44 32How to use Content Aware Move in Photoshop
08:38 33How to use Content Aware Extend in Adobe Photoshop
07:28 34Removing Objects Using Content Aware Fill in Photoshop
07:01 35Class Project - Content Aware Fill
01:03 36Cropping Tricks Delete Pixel & Reveal Cropped Content in Photoshop
06:11 37Automatically Crop & Rotate Scanned Documents in Photoshop
05:35 38Crop Angled Images to Straighten Perspective Cropping Photoshop
04:42 39How to Trim the White Away from the Edge of an Image in Photoshop
01:52 40Automatically Align Layers in Adobe Photoshop CC
07:38 41How to Reshape Images using the Puppet Warp in Photoshop
18:10 42Class Exercise - Puppet Warp
01:14 43How to Change the Perspective in Photoshop Perspective Warp
05:47 44Quiz - Cropping & Aligning & Distorting
45How to Color Black & White Image in Photoshop
09:42 46How to Create a Duotone Effect in Adobe Photoshop CC
09:28 4744. Class Project – Duotone in Adobe Photoshop
02:20 48How to create the Glitch Effect in Adobe Photoshop
07:01 49Class Project - Glitch Effect in Adobe Photoshop
00:44 50Color Grading with Orange & Teal Effect in Adobe Photoshop
05:36 51Class Project - Color Grading in Adobe Photoshop
00:49 52Quiz - Color
53Advanced CC Libraries Tricks and Tips Photoshop
19:15 54Advanced Type Trick & Workflows in Adobe Photoshop
19:38 55Photoshop Can Guess your Font Using Match Fonts
10:43 56Quiz - Typography
5752. Adding Artboards to your Photoshop Workflow Properly
05:24 58How to Add Images Correctly to a Photoshop Artboard
08:17 59Using Smart Objects & Relinking Images in Photoshop
04:10 60Advanced Speed Tricks for Updating Artboards in Photoshop
04:09 61Export Artboards as PDF & Separate JPGs in Photoshop
05:38 62Quiz - Artboards
63Advanced Tricks for Healing Brush for Retouching in Photoshop
08:24 64Don’t Forget About Clone Tool Stamp in Photoshop
06:09 65How to use the Patch Tool for Retouching in Photoshop
06:41 66Class Exercise – Retouching in Photoshop
01:15 67How to Retouch in Photoshop Using Face Aware in Liquify
06:50 68How to Use Vanishing Point to Mocking up Designs in Photoshop
12:19 69Vanishing Point - Cloning & Healing at an Angle in Photoshop
11:19 7064. Class Exercise - Vanishing Point in Photoshop
00:51 71Fixing & Retouching Skin Tone in Adobe Photoshop
06:01 72Retouching Eyes by Enhancing in Adobe Photoshop
08:00 73Retouching Eyes with a Little Bit of Fakery in Photoshop
09:00 74Fully Faking Believable Eyes in Adobe Photoshop
06:45 75Class Project – Eyes in Photoshop
00:51 7670. How to Realistically Whiten Teeth in Adobe Photoshop
11:44 77Class Project – Teeth in Photoshop
00:57 78Quiz - Retouching
79Difference Between Place Linked vs Place Embedded in Photoshop
08:22 80What is the Difference Between Fill & Opacity in Layer
01:11 81How to Use & Export Layer Comps in Adobe Photoshop
03:27 8275. How to Create a Double Exposure in Adobe Photoshop
11:07 83Class Project - Double Exposure in Photoshop
01:17 84How to Create a Watercolor Painting Effect in Photoshop
09:23 85Class Project – Watercolor in Photoshop
00:32 86How to Decay Pixel Explosion Dispersion Method in Photoshop
13:47 87How to Make Exploding Shoe Effect in Adobe Photoshop
10:49 88Class Project – Decay in Photoshop
00:51 89Quiz - Visual Styles & Effects
90How to Edit Video in Adobe Photoshop
25:42 91Parallax Effect to Make Photos Move in Photoshop
13:22 92Class Project – Parallax in Photoshop
01:15 93How to Create Live Images - Cinemagraphs in Photoshop
13:19 94Class Project – Cinemagraph in Photoshop
01:35 95How to Setup a File Ready for Web and UI Design in Photoshop
09:32 96How to Export Your Web Design UI Project for Dreamweaver
07:57 97How to Make 3D Text & 3D Logos in Photoshop
11:52 98How to Add and Change 3D Materials & Textures in Photoshop
08:42 99Using Cameras & Depth of Field in 3D Photoshop
05:12 100Adding Lights & Casting Shadows Using Photoshop 3D
10:01 101How to Export a High Quality 3D Image from Photoshop
04:42 102Class Project – 3D in Photoshop
01:08 103How to Create Fake 3D Lines & Type in Photoshop
09:33 104Fake 2.5D Gradient Effect with Paths in Photoshop
07:10 105Class Project - Fake 3D in Photoshop
00:46 106Using Free Templates & Adobe Market to Mockup in Photoshop
11:07 107How Make a Reusable Mockup in Photoshop Using Smart Objects
06:40 108Mockup Poster Against a Wall Using Photoshop
08:16 109How to Make a Simple UI App Web Design Mockup Using Photoshop
06:06 110Class Project – Mockups in Photoshop
01:00 111How to Proofing Colors in Adobe Photoshop Ready for Print
04:04 112How to Tidy Up your Photoshop Files Before Sending Them Out
10:21 113How to Package Your Photoshop File to Include Linked Images
07:22 1143 Kinds of File Export for Photoshop Social Media Web & Print
12:59 115Quiz - Exporting
116What’s Next After Your Photoshop Advanced Course
01:05 117Final Quiz
Lesson Info
Adding Lights & Casting Shadows Using Photoshop 3D
Hi there, this video, we're going to look at lights in three D. There are four kinds of lights will work out how they affect our objects and how their car shadows will show you how to move them around to get kind of more dramatic effects. That's not very dramatic, but you know what I mean? Let's jump in now and work out how they work in Photoshop. Alright. Working with lights now by default, you're given a light here and our environment, it's just a default light just to give things shadows and so they can be seen. So you've got one light to start with. What we're going to do is look at adding our own kind of like purposeful lights. You do it by on your three D. Lay here down here there's a little light bulb, let's look at an infinite light. Think of the infinite light as the sun, you can't really move it physically, you can change the angle by grabbing this like little ball thing on the end here and you can kind of decide where it's going to be cast and you can see the shadows affecti...
ng it in the background there. So I'm gonna go straight up and try and cut, you can see the shadow being cast on the background a little hard to see. I'm gonna have rendered to give you a quick view Okay, and you can see here it's kind of like from the top, it's kind of casting shadows on itself here and onto the background. So infinite light is a perfect one. Think of it as like sunlight just kind of a good fill light and that may be all you need. What you might find though is I'm gonna hit escape stop rendering is that you've got you've now got two lights, you've got the environmental light which is kind of like an ambient light plus you've got the sun so they're both working together, let's say you don't want the environmental light because you just want this really strong sunlight. So here an environment just turn this one here, turn ibl off now we've only got this infinite son. It makes a I guess a little not clearer but it's just one directional sunlight now in Orinda it really looks like we've just got a single bulb, it's not super strong but in the shadows it's super dark whereas an ambient light bounces around and kind of fills lots of holes. Things you can do to adjust the infinite lights or whether it's selected down here, you can decide on how soft the shadows are or shadows whether it has shadows at all. You might not want them at all. So we've got shadows. The softness is really low but watch this if I crank it up it will get more feathered and more feathered rather than being a really kind of harsh, strong fixed shadow give you a quick render as well to show it okay, you can see now it is like a kind of a fluffy shadow. Alright, escape. You can also play around with the intensity. Okay, how bright this thing is and how maybe not bright It is easy one and color just means it's going to tint the color. So you want a kind of a weird yellow tint, not a weird yellow tint, you know what I mean? You just want to kind of a daylight kind of flavor to it or you go something a bit more indoor, see more like fluorescent lighting, kind of some sort of blue. Alright, let's look at some of the other lighting types. You've got two other ones spot and point to a very similar thing if it likes like the sun point light, let's turn that one on. I'm gonna turn off the Infinite son. Think of a point light is carrying around a bulb physically carrying it around and moving around the room. Whereas the infinite light just comes from everywhere in one direction. The bulb is actually something you can find. So with that selected, we can actually move it around now for me, I can see it. It's down here, You might have to zoom out zoom zoom zoom zoom and you should be able to see it. And what we can do now is it's a little hard to move this thing around. What you might do is look at from the top. Maybe we can go up to our views. Current view and go to top. This might be the easier way to look at it. So I've got my point light selected and I want to move it. Here's the move the red one. This closer, you can see, I'm actually right in front of the text now. So now if we go back to my current view and actually go down to actually there's an easier way you can click on, read option to their can you see I've moved this bulb really close to the artwork, so it's kind of like carrying a little lamp around, okay, And it's going out all directions. It's pretty cool, kind of moody, spooky Z. Moves it away and close and you've got your X and Y to kind of move it up and down, zoom a little bit to zoom out. Go to your top view and see if you can make it happen. So that's a point light. A spotlight is kind of similar except it's directional, does the same sort of thing. It's like you physically carrying a spotlight around and escape. That's pretty cool. I'm gonna turn that one off, We have no lights and I'm going to add the last one which is a spotlight. This is even harder to use if you've never used three D I'm gonna zoom out, click on current view, I'm gonna click on this first option and I'm gonna see if I can find there he is there. If I click on my spotlight, you can see it kind of, it's casting this way, it's only just getting a bit of this and it can be fun to you. Let's again get it into a kind of a spot where we know what's happening with it. So we're gonna go to current view, let's go to top, see where it is, zoom out, there's my little light there, I'm gonna grab my move option, I'm gonna click on my spotlight, it's shining kind of through and past my object, which is cool. But what I wanna do is I want to try and move it, move it this way, I need to rotate it around. I'm gonna use the rotation option and I'm gonna move it, so it's facing there right closer or further away. So that's looking at it from the top, we know it's kind of at least from the top down, we can see it pointing at my object, go back to current view. And let's use the let's look at it from the right hand side. Okay, so it's kind of coming down and towards it and that's fine spotlight. I might bring it down this way closer in and say I want to rotate it, make sure you got the rotation and click and drag it, It's a little bit hard left and right, not up and down. So I've got a spotlight pointing at my text and my background. Let's have a little look, let's go back to my read option to click on my spotlight, you can see mine here. It's actually pointing kind of just up into the left, so I could play a fun game of trying to rotate it and clicking and dragging and rotating it around. I'm gonna use the rotate 3D object and try and drag it around to point it at my graphic. It's kind of working so it's very directional and we have to do a lot of switching between different views to try and work it out. All right, the other thing you can do is you've got the hotspot and the kind of light, so basically how focused this is okay, whoops, wrong option. Okay, it's these two little dots here so I can expand this out. Okay, so what's happening is inside the circle is full brightness from this light, you can adjust the intensity of that center chunk, then you've got the fall off, okay, Which is anywhere between this hot spot and the outside of the cone, so there's no light outside of this. Watch this if I tuck you in very narrow and then this in very narrow, you can see the light is only affecting within that little range there, so I'm gonna expand it out and again, this will depend on what you wanna do. Do you want to really narrow kind of searchlight, you can adjust the hotspot and cone over here. It's a little hard to work out on the graphic Brenda. You could see they had a kind of a weird square going on that was just temporarily while it was just working okay. And in my case I want the count to be a lot bigger. Want the shadows to have a bit more softness and I'm going to play around with the rotation of it so spotlight selected the orbit option and I'm just going to kind of wiggle it around until I get it. How I want Brenda. Alright, so that is a half render, but that is the difference between a spotlight, you point it around and it's super fun and not difficult. It's yeah, it's difficult, it's hard to get it pointing in the right direction. Point light is quite easy, you've got to make sure you zoom out and actually find it on the map. Okay, You might have to train around with the different views just to figure out where it is in the world and I can see mine there, there's my little point line, move it to where I want it to be up down left, right, I can adjust how bright it is, how fluffy the shadows are, where there has shadows at all. Or you can use the infinite light Okay, which is more like you just play around with the direction it's hitting things all cars from the same angle, my read option to amen it's just a nice simple light or you might turn that off and use just the environment light or it's just kind of a generic fill things. Refract and bounce around and fill things is a there's a bit of contrast. Okay. And their shadows cast, but it's a bit more like real life fish. Well, you can turn them all on, have them all battling for supremacy and all kind of over saturating each other for end of that, wow, that's bright. All lights working together as one. Alright, so that's gonna be it for lights. Let's get into the last video where we look at rendering for our final production.
Class Materials
Ratings and Reviews
Shah Nawaz
Amazing experience but it is little old. You should update with latest version of PS
Uli N
Great class, but outdated PS version. It was confusing sometimes. Some tools are not in PS anymore and more tools have been added which is not included in the course.