Intro To The Forward Slash / Naming Convention In Figma
Daniel Walter Scott
Lesson Info
76. Intro To The Forward Slash / Naming Convention In Figma
Lessons
Introduction to Figma Essentials
02:53 2Getting Started with Figma Training
03:06 3What Is Figma For & Does It Do The Coding?
03:46 4What's The Difference Between UI And UX In Figma
05:22 5What We Are Making In This Figma Course
09:18 6Class Project 01 - Create Your Own Brief
04:01 7What is Lo Fi Wireframe vs High Fidelity in Figma?
02:34 8Creating Our Design File & Introducing Frames In Figma
08:29The Basics Of Type & Fonts In Figma
10:51 10Rectangles, Circles, Buttons And Rounded Corners In Figma
06:50 11How To Use Color In Figma
05:45 12Strokes Plus Updating Color Defaults In Figma
09:28 13Object Editing And How To Escape In Figma
01:47 14Scale vs Selection Tool in Figma
02:39 15Frames vs Groups in Figma
09:24 16Class Project 02 - Wireframe
03:00 17Where To Get Free Icons For Figma
09:10 18Matching The Stroke Of Our Icons
05:16 19How To Use Plugins In Figma For Icons
04:31 20Class Project 03 - Icons
03:48 21How to Use Pages in Figma
08:31 22How to Prototype in Figma
10:46 23Prototype Animation and Easing In Figma
10:53 24Testing On Your Phone with Figma Mirror
05:40 25Class Project 04 - Testing On Your Phone
03:51 26What is Smart Animation & Delays in Figma?
08:44 27Class Project 05 - My First Animation
02:01 28Sharing & Commenting on a Figma File with Stakeholders
07:10 29Sharing & Editing With Other Ux Designers In Figma
06:58 30How I Get Inspiration For Ux Projects
06:39 31How To Create A Mood Board In Figma
05:33 32Class Project 06 - Moodboard
01:26 33How to Work with Columns & Grids in Figma
13:54 34Tips, Tricks, Preferences, and Weirdness in Figma
07:21 35Color Inspiration & The Eyedropper In Figma
06:34 36How To Create A Color Palette In Figma
09:02 37How to Make Gradients in Figma
07:09 38How to Create & Use Color Styles in Figma
08:01 39Class Project 07 - Colors & Columns
04:00 40Fonts on Desktop vs in Browser in Figma
01:30 41What Fonts Can I Use? Plus Font Pairing In Figma
06:01 42What Common Font Sizes Should I Choose In Web Design?
11:30 43How to Make Character Styles in Figma
06:36 44Lorem Ipsum & Placeholder Text In Figma
04:28 45Useful Things To Know About Text In Figma
09:35 46How To Fix Missing Fonts In Figma
02:42 47Class Project 08 - Text
05:19 48Drawing Tips And Tricks In Figma
09:38 49Squircle Buttons with ios Rounded Courses In Figma
02:48 50Boolean, Union, Subtract, Intersect and Exclude with Pathfinder in Figma
07:25 51What Is The Difference? Union vs Flatten In Figma
03:36 52Class Project 09 - Making Stuff
03:29 53Smart Selection & Tidy Up in Figma
08:40 54Do I Need To Know Illustrator With Figma?
04:15 55Tips & Tricks For Using Images In Figma
06:11 56Masking & Cropping Images In Figma
09:12 57Free Images & Plugins For Figma
02:31 58Do You Need Photoshop For Ux Design In Figma?
10:40 59Class Project 10 - Images
01:17 60What Is Autolayout & Expanding Buttons In Figma?
10:27 61Class Project 11 - Buttons
01:15 62Auto Layout For Spacing
05:47 63How To Use Constraints In Figma
08:22 64Combining Nested Frames Auto Layout & Constraints in Figma
11:54 65Adding Text Box Autoheight to Autolayout in Figma
08:27 66Class Project 12 - Responsive Design
02:19 67Nice Drop Shadow & Inner Drop Shadow Effects In Figma
05:56 68Blur Layer, Background Blur & Image Blur in Figma
05:57 69How to Make Neumorphic UI buttons in Figma
07:37 70Class Project 13 - Effects
01:53 71How To Save Locally & Save History In Figma
05:42 72What are Components in Figma?
06:19 73Updating, Changing & Resetting Your Components
07:47 74You Can’t Kill Main Components In Figma
07:22 75Where Should You Keep Your Main Components In Figma
05:02 76Intro To The Forward Slash / Naming Convention In Figma
08:55 77Class Project 14 - Components
00:44 78How To Make Component Variants In Figma
06:41 79Another Way To Make Variables In Figma
06:14 80How to Make a Multi Dimensional Variant in Figma
11:13 81Class Project 15 - Variants
01:41 82How To Make A Form Using Variants In Figma
12:52 83Class Project 16 - Form
01:27 84Putting It All Together In A Desktop Example
19:44 85How To Add A Popup Overlay Modal In Figma
03:03 86How To Make & Prototype A Tool Tip In Figma
07:26 87What are Flows in Figma?
05:39 88Slide In Mobile Nav Menu Overlay In Figma
03:55 89Class Project 17 - Prototyping
01:10 90How To Pin Navigation To The Top In Figma
10:17 91How To Make A Horizontal Scrolling Swipe In Figma
06:36 92Automatic Scroll Down The Page To Anchor Point In Figma
04:50 93What are Teams vs Projects vs Files in Figma?
05:18 94How Do You Use Team Libraries In Figma
11:03 95The Difference Between Animation & Micro Interactions
02:55 96Animation With Custom Easing In Figma
25:36 97Class Project 18 - My Second Animation
01:54 98How To Make Animated Transitions In Figma
12:34 99Class Project 19 - Page Transition
01:31 100Micro Interactions Using Interactive Components In Figma
05:54 101Micro Interaction Toggle Switch In Figma
04:23 102Micro Interaction Burger Menu Turned Into A Cross In Figma
04:23 103Class Project 20 - Micro Interaction
01:35 104How To Change The Thumbnail For Figma Files
04:10 105How To Export Images Out Of Figma
07:40 106How To Share Your Document With Clients & Stakeholders
07:09 107Talking To Your Developer Early In The Figma Design Process
03:55 108Sharing Figma With Developers & Engineers Handoff
06:07 109What Are The Next Level Handoffs Aka Design Systems
03:18 110Class Project 21 - Finish your design
04:57 111What Next?
06:08Lesson Info
Intro To The Forward Slash / Naming Convention In Figma
Hi, everyone in this video. We're gonna kind of understand what this naming convention is. You've seen me use it, you've seen others use it? Why are all these kind of forward slashes everywhere? The short answer is that it helps you organize your components. But let me give you some examples and we'll make some together. OK? So let's start with the first reason it's useful that naming convention, I'm gonna put mine on my components page because I'm being fancy, I use the triangle tool and I'll draw something and I'll speed this up. OK? So I've got one of these and one of these, it's going left, one's going right. I'm gonna turn them both into components at the same time. So make multiple components and it's just called polygon two and polygon one. OK? And that's fine. OK? But naming is gonna help us. So let's look at this polygon one. OK? I'm gonna call this one arrow, but I'm gonna use that forward slash. OK? So it's all about that. OK? Just adding the forward slash between it. You do...
n't have to have spaces. Uh If you're a developer, you probably won't have spaces and designers, ah my teaching experience put in spaces cos it looks nice. OK. This is error, right? I'm using shift tab. OK, to go up to the next one. Just a little bonus shortcut there for naming and for some reason that needs to be there. So if I use this naming convention, look what happens to my components. I'm going to go to my assets panel. OK? I'm looking at not the stuff but the components. Can you see what it's done is? It's grouped arrows together. Can you see in one little group? Whereas everything else is just kind of lumped together, they are put together because of that forward slash. It says look, there's a component but it's also an arrow. So I'm grouping all these arrows. So let's say I make a couple more. I should have made them before I turn them into components. So let's take this guy out, let's detach from component and let's call this one in my layers panel. This one's called down. Oh No, we gonna turn into a component first. Actually, it doesn't matter if you name it before afterwards. OK. Now it's a component and hopefully I'll have an extra one in my assets panel, all grouped together as arrows. Let's make a button as well. So I'm gonna start with a frame. We're gonna use our good practice. OK? I'm gonna fill it with my thing and I'm gonna add some text inside of the frame and it's gonna be called my, I think this is a giant. This is gonna be my Cook Me button. I think my, uh, but is quite big. These arrows in comparison are quite, let's zoom out. How big are these things? Yeah. Pretty big arrows. They don't need to be that big anyway. So I've got a button. Ok. I'm gonna make, uh, the text ginormous as well, holding shift and using the up arrow. I'll move that text around. Let's click the outside and turn it into an auto layout just so that when it adjusts, so we know how to make a button now. Ok? So I've got this button. I've got another one that's a smaller version. I'm using my K, OK? For shrinking things down, there's a small version, let's say, and a big version. So let's select both of them. Let's click this frame and say component, this frame component, OK? And let's name them over here. So my layers panel. So instead of frame four, I'm gonna call this one button, ok? It was kind of like the root. It's easy to find all the buttons, but then I wanna find the large ones. OK? Same with this one. This is still a button. So I'm gonna join that gang, but this is the small one and in my assets panel, ok? I've got this lovely group called button there. They all are all nicely together button, large button, small, you can go to this mode, thumbnail mode. All right. So that's reasonably easy. It can get even deep. Are you ready? We're gonna go one more down. Ok. So I've got these two buttons, but let's say that I need uh light and dark modes as well. So those are great on kind of uh dark background. Ok. So those are my dark mode ones. These two down here, I'm going to detach so they're no longer components, change them up. So this thing here is going to be my dark version. It's gonna have light text. Actually, I'll fast forward this. OK? So they're different. I'm going to select this guy, turn him into a component, this one into a component. I'm gonna rename them. You can do it in your layers panel like we have been, but you can actually just double click them up here. So this is gonna be button large, but this is going to be my light mode. OK? Same with this one. It's still small, but it's now light mode. OK? And this one here, this is gonna be small, but it's going to be dark mode. You get a sense of what's gonna happen. Hopefully, as long as the naming is the same dark mode. OK? So I'm gonna have buttons grouped into one group, then hopefully break down into large and small and then la mode, dark mode and light mode. So let's have a little look at my assets. So I've got buttons inside of buttons. There is large and small ones. Oh, I want one of those large ones. Oh, here they are. There's the light and dark mode one. Here we go. Ok. Do you get the idea? All right. That feel like it seemed really sensible when I wrote down the class plan for this one. maybe though the, the, this one needs to be, um, button dark large. Do you think it's hard to know with this particular one? Now, things can go way deeper than this as well? Let me show you some examples of other people. So and we do this because it's good for ourselves. OK? To kind of group these things. Plus you're gonna get them from other people's documents. So I found we use this material. So material design is the term or the name that Google uses for its design system. OK? The one that it shares across loads of different teams and companies so that they're all consistent. We're gonna look at just a simple one to start with. OK. This one is just called material design icons from the community that I found. Well, she and I'll show you how they've used the naming convention. So in this document, there is a bunch of pages, there's icons that are filled. OK? So these ones are kind of have a solid fill. There's ones here that have like just outlined. Can you see? OK, so they're the same icons just different styles. So, what they've done is they've broken them up differently. We've broken s into buttons slash dark or light, no big or small and then dark, what they've done in their assets panel is they've gone, we've broken owls down into, let's say the filled ones and the filled ones that are action items. Ok. These are all the actions that you might use the I for, let's look at, uh, hardware icons. Ok. So they're all the filled ones that have something to do with hardware and you can see how much easier this would be rather than like all filled icons everywhere. OK? They've broken them into nice little groups. They have named them nicely. So that's that naming convention. Let's go and see a bit more extreme version. OK? So let's say we are designing something for the Android device. So material, OK? Is their kind of kit that they use or their design system and this particular fig a file, let's have a look what they've done. Let's go to assets. They've broken into components and they've broken them into things like we just had buttons, OK? They've got their buttons, but you can also see they've got buttons with t in them, ones with outlined ones that have containers in them. So have a look at that one. So we of organizing lots of different components so that they can be found. There's a bonus later on when we do variables which we're gonna do very soon and this naming convention becomes even more important. But for the moment, let's say that I am designing something I'm gonna zoom out. Ok. I need to make a phone. Ok. Let's go over here. It has to be pixel cos we're using the de uh material design and let's say I need a little snack bar down the bottom. It's a great name here it is snack bars. So let's say I need a snack bar. Ok. What kind of snack bar? A one line or a two line one? It's already designed. Look at that, I can say actually, ok, I need a snack bar. That is this one? Ok. And it means yeah, it's still a component. It's ready to go. I can start doing it. I can start updating it. Ok? And I can start building stuff super quickly. That's that kind of little temporary snack bar that appears for a little bit and then disappears and it's all organized nicely with these forward slashes. So that's the naming convention. It's useful for breaking up assets. It gets even better for variables in an upcoming video very soon. Actually, I think it's the next one. Yeah, so that is it naming conventions forward slash everything you're dismissed. See in a bit.
Class Materials
Ratings and Reviews
Mahyar Hassid
Great class, Daniel drops so much knowledge in every video and in all the in between unexpected moments that helps speed up your process!