What is Smart Animation & Delays in Figma?
Daniel Walter Scott
Lesson Info
26. What is Smart Animation & Delays in Figma?
Lessons
Introduction to Figma Essentials
02:53 2Getting Started with Figma Training
03:06 3What Is Figma For & Does It Do The Coding?
03:46 4What's The Difference Between UI And UX In Figma
05:22 5What We Are Making In This Figma Course
09:18 6Class Project 01 - Create Your Own Brief
04:01 7What is Lo Fi Wireframe vs High Fidelity in Figma?
02:34 8Creating Our Design File & Introducing Frames In Figma
08:29The Basics Of Type & Fonts In Figma
10:51 10Rectangles, Circles, Buttons And Rounded Corners In Figma
06:50 11How To Use Color In Figma
05:45 12Strokes Plus Updating Color Defaults In Figma
09:28 13Object Editing And How To Escape In Figma
01:47 14Scale vs Selection Tool in Figma
02:39 15Frames vs Groups in Figma
09:24 16Class Project 02 - Wireframe
03:00 17Where To Get Free Icons For Figma
09:10 18Matching The Stroke Of Our Icons
05:16 19How To Use Plugins In Figma For Icons
04:31 20Class Project 03 - Icons
03:48 21How to Use Pages in Figma
08:31 22How to Prototype in Figma
10:46 23Prototype Animation and Easing In Figma
10:53 24Testing On Your Phone with Figma Mirror
05:40 25Class Project 04 - Testing On Your Phone
03:51 26What is Smart Animation & Delays in Figma?
08:44 27Class Project 05 - My First Animation
02:01 28Sharing & Commenting on a Figma File with Stakeholders
07:10 29Sharing & Editing With Other Ux Designers In Figma
06:58 30How I Get Inspiration For Ux Projects
06:39 31How To Create A Mood Board In Figma
05:33 32Class Project 06 - Moodboard
01:26 33How to Work with Columns & Grids in Figma
13:54 34Tips, Tricks, Preferences, and Weirdness in Figma
07:21 35Color Inspiration & The Eyedropper In Figma
06:34 36How To Create A Color Palette In Figma
09:02 37How to Make Gradients in Figma
07:09 38How to Create & Use Color Styles in Figma
08:01 39Class Project 07 - Colors & Columns
04:00 40Fonts on Desktop vs in Browser in Figma
01:30 41What Fonts Can I Use? Plus Font Pairing In Figma
06:01 42What Common Font Sizes Should I Choose In Web Design?
11:30 43How to Make Character Styles in Figma
06:36 44Lorem Ipsum & Placeholder Text In Figma
04:28 45Useful Things To Know About Text In Figma
09:35 46How To Fix Missing Fonts In Figma
02:42 47Class Project 08 - Text
05:19 48Drawing Tips And Tricks In Figma
09:38 49Squircle Buttons with ios Rounded Courses In Figma
02:48 50Boolean, Union, Subtract, Intersect and Exclude with Pathfinder in Figma
07:25 51What Is The Difference? Union vs Flatten In Figma
03:36 52Class Project 09 - Making Stuff
03:29 53Smart Selection & Tidy Up in Figma
08:40 54Do I Need To Know Illustrator With Figma?
04:15 55Tips & Tricks For Using Images In Figma
06:11 56Masking & Cropping Images In Figma
09:12 57Free Images & Plugins For Figma
02:31 58Do You Need Photoshop For Ux Design In Figma?
10:40 59Class Project 10 - Images
01:17 60What Is Autolayout & Expanding Buttons In Figma?
10:27 61Class Project 11 - Buttons
01:15 62Auto Layout For Spacing
05:47 63How To Use Constraints In Figma
08:22 64Combining Nested Frames Auto Layout & Constraints in Figma
11:54 65Adding Text Box Autoheight to Autolayout in Figma
08:27 66Class Project 12 - Responsive Design
02:19 67Nice Drop Shadow & Inner Drop Shadow Effects In Figma
05:56 68Blur Layer, Background Blur & Image Blur in Figma
05:57 69How to Make Neumorphic UI buttons in Figma
07:37 70Class Project 13 - Effects
01:53 71How To Save Locally & Save History In Figma
05:42 72What are Components in Figma?
06:19 73Updating, Changing & Resetting Your Components
07:47 74You Can’t Kill Main Components In Figma
07:22 75Where Should You Keep Your Main Components In Figma
05:02 76Intro To The Forward Slash / Naming Convention In Figma
08:55 77Class Project 14 - Components
00:44 78How To Make Component Variants In Figma
06:41 79Another Way To Make Variables In Figma
06:14 80How to Make a Multi Dimensional Variant in Figma
11:13 81Class Project 15 - Variants
01:41 82How To Make A Form Using Variants In Figma
12:52 83Class Project 16 - Form
01:27 84Putting It All Together In A Desktop Example
19:44 85How To Add A Popup Overlay Modal In Figma
03:03 86How To Make & Prototype A Tool Tip In Figma
07:26 87What are Flows in Figma?
05:39 88Slide In Mobile Nav Menu Overlay In Figma
03:55 89Class Project 17 - Prototyping
01:10 90How To Pin Navigation To The Top In Figma
10:17 91How To Make A Horizontal Scrolling Swipe In Figma
06:36 92Automatic Scroll Down The Page To Anchor Point In Figma
04:50 93What are Teams vs Projects vs Files in Figma?
05:18 94How Do You Use Team Libraries In Figma
11:03 95The Difference Between Animation & Micro Interactions
02:55 96Animation With Custom Easing In Figma
25:36 97Class Project 18 - My Second Animation
01:54 98How To Make Animated Transitions In Figma
12:34 99Class Project 19 - Page Transition
01:31 100Micro Interactions Using Interactive Components In Figma
05:54 101Micro Interaction Toggle Switch In Figma
04:23 102Micro Interaction Burger Menu Turned Into A Cross In Figma
04:23 103Class Project 20 - Micro Interaction
01:35 104How To Change The Thumbnail For Figma Files
04:10 105How To Export Images Out Of Figma
07:40 106How To Share Your Document With Clients & Stakeholders
07:09 107Talking To Your Developer Early In The Figma Design Process
03:55 108Sharing Figma With Developers & Engineers Handoff
06:07 109What Are The Next Level Handoffs Aka Design Systems
03:18 110Class Project 21 - Finish your design
04:57 111What Next?
06:08Lesson Info
What is Smart Animation & Delays in Figma?
Hi, everyone in this video. We're gonna look at animation in fig bar up until now. We've been doing kind of more page transitions. OK? With the whole thing sliding out, but now you ready for it? Wait for it. Hey, cool. That is the arrow sliding in just the arrow rather than the whole thing. OK? And to do that, we need to learn something called smart animate and we need to add a delay on our pages. So let's jump in and I'll show you how to make it. OK. So to animate in figment just like one element we've just been animating like a transition between the entire thing, we just want this arrow to move in like you saw at the beginning there. So what I want to do is basically you have two of the same frames. So we're gonna have confirmation this first one, we're going to duplicate it. So hold down the option key on A Mac I key on A P CS. We've got two of them. OK? And on this first one, I want it to be offscreen. OK? Kind of over here. Um This one of the tips is when you are doing animation ...
is am I doing that is just have a bit of space. OK. So I'm gonna move it over here just so I've got space for my arrow. So we're gonna have this first confirmation where the arrow is gonna be off. OK? And the second one where it's gonna be on and to make the magic happen is we need to connect these two. OK. So I'm gonna click on this frame and I wanna say prototype and I wanna say go there and when you go there, I want you to use smart animate. OK. That's the one we ignored earlier. Basically, this works when there are objects of the same name on 22 separate frames and it will animate them. OK? You can see them on this first one and it can see them on the second one and it can see like, hey, they're in different positions. I'm smart, I'm gonna animate them. OK? And I'm using the s in and out back because it looked nice. Ah So yeah, let's give that a go um confirmation. Let's hit preview and it's not going to work. I know it's not going to work. This is going to be the big thing that catches you out, especially with these kind of slide in animations. So go click once it faded in. OK. What's happening is is that this arrow is actually not part of this frame yet. OK? Or not part of this frame anymore. There was a time it was look, I'm part of this frame. OK? So have a look over here in my layers panel. OK? I've got this line 13 on the confirmation page. But watch what happens. Look, put it in the layers panel. If I drag it out, it's still part of it, still part of it, still part of it at some stage. It goes poop. Can you see it? Um I'm not sure where that noise came from, but there you go. It is line 13 and it is now like not in this frame or this frame. So it doesn't know what to do. So basically, it says there's no arrow. Now there's an arrow. That's why it just fades in. So it's really important to make sure that it is part of this frame. You can have it over here. OK? You just got to make sure it is inside the frame and you do it by dragging it in. Now, we've got a little, a little tip is, we've got two confirmations and that is pain. It's hard to know which one is which in the layers panel. So I'm gonna do confirmation A and confirmation B just to be helpful over here. And my O CD says A needs to be below bab. There you go. So now confirmation A doesn't have my little line in there. So all I'm gonna do is drag it in. There you go. It doesn't matter where it is as long as it's in this frame and there's one that corresponds in this frame. So there's line 13, we're out there, there's one there, it's gonna work. All right. So let's go and give it a test. So I'm gonna use my back arrow once I'm just using the arrow, you can click these down here if you want. OK. Um I'm on page four. Click once. Hey, a little animation. OK. So yeah, that's the basics of smart anime. As long as there's, there is something on both frames that has the same names and it does something different. It'll work. It could be even, ah let's do a couple of things. One of the things with stuff off screen on confirmation a we know it's there like we can see it there, but we can't see it over here. So what we might do is turn the maybe one of the perks of a frame is under design with the frame selected, you could say clip contents. So it kind of clips it off. So you can actually see it and work on it. It's still part of the right um layer order. OK. Nothing's changed except you can see it now while you're working but there are times you want to kind of turn it off. So it's all tidy. OK. So now I can see it, I can, we did animation of movement, it will actually smart, animate anything. So let's say we want to start it here. So it's still in the right, where were we, we're still in the right frame. It's still a different movement. But here we're going to turn the opacity down to 10% just so I can still see it. OK? And let's go test that now. So back arrow click once it fades in and does that. Ok? So there is a lot you can do. We're just going to keep it simple for the moment. Let's talk about some of the quirks. OK? So one of the quirks is that if you rename it, OK. So we've got line and line 13 if you're like, oh, I'm gonna be very careful and good and rename at least one of my layers. OK? Because it's got a different name. Now, it's not gonna work. Let's go back back arrow click once just kind of like fudged it. OK? So if you got to name one, that's fine. Just make sure you name the other one. Arrow. Be one click. OK? Uh What else do I wanna do? I don't like to fade in. So I'm gonna go back up to 100%. The other thing I want to do is I'm doing it on click. Basically, what I want to happen is I want to go to check out page. OK? And when I click this, I want the arrow to start kind of like moving in. OK? Automatically cos at the moment, I gotta click it and bring it in. You'll also notice if I go back one when I click on this because of the transition between the checkout page and the confirmation page. Cos it does this back and forth. You actually see the arrow look. That's weird. Huh? So we're going to do a couple of things when the checkout is open and prototype. I don't want it to do the crazy, what are we doing? We're going to get it to do on tap. Navigate to our confirmation. Perfect. But I don't want to do the move in. I'm gonna go to instant and I'm gonna turn that clipping back on. So back to design, maybe we clipped it off before I turned it off so we could work on it. It's great while you're working. But if you start seeing weird things, you might have to turn the clip contents back on. So let's give that a go. I actually want this offscreen, make sure that it's inside confirmation a ready. So I'm gonna go back, let's click this instant and I want it to automatically go across, not have to click somewhere and go across. So we're gonna introduce another kind of uh transition between frames. OK? So basically what I want to happen is when it gets to here. OK? And we go to prototype, OK. At the moment, what happens is we say on tap, navigate to this other confirmation be I don't want it to be on tap. I just want to use this one that says after a delay. So I want it to get here, ok? And then after a delay of however long, OK, I'm gonna turn it down to one millisecond. You can't have zero for some reason, ok? You have to have one millisecond which is 1/1000 of a second. So it's gonna be instantaneous. It's gonna get here and then automatically move to this. OK? And it's gonna still use our smart animation. So that's the only change. Let's give it a go. Let's go back to our purchase page. Give it a click. So you got to there and it automatically moved on. If that's a bit confusing, let's change it to two seconds. So 2000 milliseconds. OK? And let's go back. So we click this, it gets here, waits for two seconds and then moves to the other one and the smart animation moves it in you with me. If you're not with me, don't worry, we've got a few more of these to do. It is a little bit weird, especially if you're from another kind of animation tool where you've got a timeline and key frames and figment does it. But if you're thinking this seems a little bit clunky. It is. Don't tell anyone. OK? It is fig a trying its best to be all things to all people. All right. So the rules are make sure that the names of the things you want to animate. Like our arrow here are the same on both frames. We have duplicates of the same frame. Don't move the stuff. You don't want to move the stuff you do want to animate. You need to make sure that the smart animate is transitioning between the two. That's what makes the magic happen. And the other big thing is that everything needs to be within the frames. OK? What I mean by that is remember our little arrow over here, OK? Can't be hanging out in no man's land. It actually has to be on this frame and this frame, even if it's out on the art board, it needs to be kind of grouped together inside that frame. Those are the rules of animation and fig. All right, that is it. I will see you in the next video.
Class Materials
Ratings and Reviews
Mahyar Hassid
Great class, Daniel drops so much knowledge in every video and in all the in between unexpected moments that helps speed up your process!